Future projects

and how everyone can help

Sands of Dysnomia will evolve in different ways and through out all medias. On this page you will be able to see want kind of services I am looking for.

If you are interested in working with me or need more details, feel free to contact me.

Projects of Dysnomia:

Mods

The first direction Sands of Dysnomia should expend towards is the moding community. With hundreds of games supporting mods and platforms making access to mods easier (like the steam workshop) both the games and this universe will be enriched.  

Therefore I'm Looking to work with motivated  professionals and beginners with modding experience. Here is a list of the games i would like to start modding:

  • Factorio : Map changes :Creeping Desert and Crystal Spires / New mobs: Leechers / Energy and production chains: Cores and Crystals / New Heat mechanic / New themed Armour and weaponry / New player Looks

  • Slay the Spire : Maybe a new playable character Like the Rumi Sunqu and a completly new act with themed mobs, bosses and events

  • Oxygen not included: New critters: Leechlings. New power generators and core uses.

  • Darkest Dungeon: New area to discover: Dysnomia with harsh sand and a "boat" movement system. New heroes based of SoD's tribes. Mobs based of SoD's Wild-Life

  • (Don't starve together): there is potential here too.

  • Monster train / Minecraft / minedustry

For more details on the jobs, contact me via the form at the bottom of the page.